Educational game development studio

Educational games, built to be played

Deviztech is an educational game development studio. We design and build the games inside learning products — browser games, curriculum series, training simulations and real-time multiplayer — for EdTech companies, publishers and training teams.

What we build

Five kinds of learning game, built properly

Construct 3 games

Ten years of Construct, from Construct 2 to today's Construct 3 with JavaScript — more than 150 games, from one-screen mini-games to full curriculum series.

Construct 3 development →

HTML5 learning games

Curriculum-aligned games that run in any browser, on any school device, with no install.

HTML5 educational games →

Real-time multiplayer

Live classroom and competitive games on a self-hosted multiplayer server, built for real players on real networks.

Multiplayer learning games →

Arabic learning games

Arabic-first interfaces, right-to-left layouts and recorded Arabic audio — for the Gulf's EdTech platforms.

Arabic educational games →

Flash to HTML5

Your Flash library, rebuilt to play on today's browsers and tablets — the same game, not a lookalike.

Flash to HTML5 conversion →

Not sure which?

Tell us the learning goal. We'll recommend the approach — and say so if a game isn't the right answer.

Talk to us →
Selected work

Games our clients put in front of learners

Asafeer Education Technologies · 2021 – today

Real-time multiplayer Arabic games for Asafeer

Arabic learning games where children race and battle live — from Unity WebGL arcade games to a family of real-time multiplayer games on a self-hosted server.

Lauren Lacey · 2018 – 2021

A K-5 curriculum game series, 25+ games

More than 25 maths, spelling, sign-language, coding and NGSS-aligned science games for kindergarten to grade 5 — each designed, illustrated and built by us.

How we work

From learning goal to shipped game

  1. BriefYou tell us the learning goal, the audience and the platform. We come back with a game concept and a fixed quote.
  2. Design and artMechanics, screens and characters, approved by you before a line of code.
  3. BuildPlayable builds you can open on a private link from the first week.
  4. TestOn the devices your learners actually use.
  5. Ship and supportSource files handed over; fixes and new levels when you need them.
The library

63 games, playable on video

Maths, spelling, science and Arabic games for pre-K to grade 2 — every one built by our team.

Have a learning game in mind?

Tell us what your learners need to learn. We'll reply with an approach and a quote.